“When I am working for Marvel, I am loyal to Marvel.” – John Byrne Under Oath
In the coming weeks
we’ll be looking at some older, classic (if you’ll excuse the term) court cases
involving comic book creators and their creations. First off the rack will be the Marv Wolfman
vs Marvel Enterprises case of the late 1990s/early 2000s. In short Marv brought suit against Marvel,
Toy Biz, Time Warner, New Line Cinema and Teevee Tunes claiming ownership of
the characters Blade, Deacon Frost, Nova and the supporting casts of each. As part of the suit Wolfman was claiming at
least $35,000,000 in damages to his reputation and loss of business
opportunities, although he would ultimately ask for at least three times that
amount in total compensation. There is
more to this suit and all will be revealed as we go along. In his corner was the fact that Wolfman had
previously published a variation of Nova before he arrived at Marvel, in
Marvel’s corner was the defense that everyone who worked at Marvel in the 1970s
knew full well that their work was done under the umbrella of ‘work-for-hire’,
thus anything Marv brought to Marvel was owned by them. Nova was a minor character at best, but
Wesley Snipes had just released the first in a trilogy of Blade movies so the
potential pay off was, at the time, sizable.
At the resulting three day trial, Marvel produced the first of their
‘star’ witnesses – John Byrne.
John Byrne interviews
are always entertaining, enlightening and often scurrilous. Byrne broke into comic books in the mid 1970s
and became the first real ‘superstar’ artist of the 1980s, with stellar runs on
The Uncanny X-Men, the Avengers, Marvel Team-Up and Iron Fist. Indeed as DC Comics have done with Alan Moore
and Watchmen, Marvel Comics have almost established a cottage industry based
upon the Claremont/Byrne/Austin X-Men.
Possibly Byrne’s most famous work was done on The Fantastic Four, a
title that he is most identified with as a writer/artist. It was with this book that Byrne was able to
straddle both worlds, that of a writer and an artist. He could write for others to illustrate and
he could just as easily draw any script given to him, but he seemed most at
home when he was working on his own stories.
Often paired with inker Terry Austin, Byrne’s move from Marvel to DC
Comics in 1987 to revamp Superman was as big a story in the comic book world as
anything that had come before. While other
creators had moved companies since the dawn of the industry, and from the late
1970s through to the mid 1980s Marvel mainstays began to leave the company for
various reason, ranging from wanting better opportunities through to conflicts
with then EIC Jim Shooter or just wanting a change. Writers such as Roy Thomas, Steve Englehart,
Jim Starlin, Marv Wolfman and Len Wein, along with artists such as Dick Ayers, Ross
Andru, Gene Colan, George Perez, Keith Pollard, Don Heck, Dave Cockrum, Jim
Mooney, Rich Buckler, Gil Kane, Klaus Janson and Frank Miller all made the move
from Marvel to DC during this period (and some went back and forth), but none
had the same shock value as Byrne in the 1980s, although Miller came a close
second, and his defection almost eclipsed that of Jack Kirby over a decade
earlier.
Byrne is a lot of
things to a lot of people, but one thing he isn’t is a shrinking violet when it
comes to his own opinions. He will often
state what he believes, leaves it up to others to debate and damned be the
consequences. No matter how forthright
Byrne can be in an interview, getting him on the stand in a court of law, under
oath and without the ability or opportunity to review his replies and do an
edit, was always going make for far more interesting reading than anything
published in a magazine and, in this regard, Byrne didn’t let anyone down.
Byrne took a pounding
in the Marv Wolfman vs Marvel court case, and not all of it was
unjustified. Byrne, along with Jim
Shooter and Jeff Rovin, were Marvel’s main witnesses against Wolfman and his
testimony was damning, as you’ll soon see.
This should not have come as any great surprise as Byrne had often
rallied against creators when it came to artists and writers claiming
characters retroactively, both in interviews and also in guest columns, the
most notorious of the latter being a column published in issue 2 of the now defunct
Comics Scene.
In that column,
amongst other statements, Byrne said,
When a comic pro creates a
new character, or any other such merchandisable commodity, it belongs wholly
and solely to the company. This is true of every extant character from Superman
on down (or was until recently; DC has started paying creators real money for
their creations). Most of us remember the Siegel and Shuster suit of a few
years back, in which the creators of Superman sued for the ownership of their
brainchild, or at least a share of the vast monies DC was annually raking in
from the character. The suit never actually made it beyond the saber-rattling
stage, since DC quickly accepted the role of evil and villainous multinational
conglomerate, confessed their sins against man and God, and granted life-time
pensions to the co-fathers of their cornerstone character.
For myself I don't think
canonization would be too extreme a reward for the men who created Superman,
however little of their creation may actually remain in the current incarnation
of the Man of Steel, but that abortive suit raised for me a number of
questions, questions which have only been rekindled by recent events vis-a-vis
creator's rights.
On a purely human level,
were Siegel and Shuster entitled to their pensions? The answer is yes, of
course. But on any other level? Sorry, but the answer is a fat "no."
They may have been two little dumb hicks from the midwest, unfamiliar with the
machinations of the publishing industry of the late 1930's. They also were
creators of the single character on whom the rest of us have created an entire
industry. But the fact remains that the character had been generally rejected
(the Bell
Syndicate said it had "no lasting appeal") when the infant DC took a
risk and bought the idea from Siegel and Shuster. And don't be fooled by the
paltry sum they were paid, generally reported at something under $200. That was
a lot of money in 1938.
He went on to further
state;
I know I have, of late,
taken on the mantle of a "company man," and in many ways I am
deserving of the title. Even proud. I am a cog in the machine which is Marvel
Comics, and I rejoice in that. When I speak of Marvel down the years I often
say "we", as in "We put out thus and such a book ...,” even if I
was a 12-year-old fan when "we" did so. I like working for Marvel. I
love being involved in the production of comics, and I am pleased enough with
the money I make doing it. If Marvel offered me twice as much tomorrow, I'd
certainly take it. In the words of Dudley Moore's "Arthur," "I'm
not stupid." But if Marvel were to show me just reason for halving my
salary tomorrow, I would also accept that. It's a business, and realistically,
if we don't like being involved in the negative aspects of that business, we
should get out.
Even today, thirty
years after the event, that column makes for fascinating reading and gives a
good insight into the inner workings of a man who was then making a lot of
money from writing and drawing other people’s creations, in particular
characters created by Jack Kirby and Stan Lee.
Roughly five years later Byrne would move to DC where he’d make more
money in a few years off Jerry Siegel and Joe Shuster’s Superman than Jerry and
Joe likely saw in their entire lifetimes from the same character.
Not everyone agreed
with Byrne at the time. Frank Miller
felt strongly enough to write to Comics Scene to assure people that, “…John
Byrne's remarks ‘On Creator's Rights’ do not represent the beliefs of every
member of the comics profession. We are not all such happy ‘cogs.’” Mike Barr commented that, “John Byrne is one
of the most talented pencillers to enter the field in recent years, and I would
very much like to work with him one day. But after reading his column, ‘On
Creator's Right,’ I hope John doesn't mind if I negotiate my own contract.” The backlash against Byrne and his comment
that he was a proud company man would come back to haunt him for years to come,
and gave Steve Gerber and Jack Kirby inspiration for their character, Booster
Cogburn, in Destroyer Duck (a company man who couldn’t be killed) and Joe
Staton also parodied Byrne in the pages of E-man. Thus when Marvel approached Byrne to testify
against Wolfman they knew exactly what they were getting – an employee who
would testify for them without any complications, and that’s precisely what
they got.
Byrne was called to
give evidence on day two of the Wolfman trial.
He had been present on day one and had allegedly caused something of a
fuss, resulting in Wolfman’s lawyer, Michael Dilberto, making the following request
of the court, “If I may, I just want to comment, during the day yesterday the
expert witness for New Line and the employee of Marvel were making faces and
gestures at the witness all day. I would ask they be excluded from the
courtroom until they testify or at least admonished not to make faces at the
witness.” The presiding magistrate
refused the request, but the intent was clear – Wolfman wanted it in the record
that Byrne was making the faces. We know
this because, during the closing arguments, Dilberto again made the reference
as such;
MR. DILBERTO: I did want to highlight some of the
deposition testimony you will hear from John Byrne. John Byrne is a current
employee of Marvel. He is the gentleman seated back there with the beard who
was making faces at Mr. Wolfman during the first day of trial. Mr. Byrne stated
in his deposition -
MR. FLEISCHER: Your Honor, is it really necessary for this
juvenile reference, which is not accurate?
MR. DILIBERTO: In fact, the faces he was making at Mr.
Wolfman were juvenile, I agree with Mr. Fleischer's characterization of that.
So what did Byrne do
during the trial that caused such a fuss?
According to Wolfman, Byrne popped his head up and down, got in his eye
sight and pulled faces at Wolfman at critical times. The end result of this behavior unsettled and
flustered Wolfman and left an extremely bad taste in his mouth, as Wolfman subsequently admitted in a
follow-up interview with The Comic Journal in issue #239 (2001);
He (Byrne) was making faces
whenever I'd look in his direction. Because the comments I had to make referred
to him, he would start to make faces. He would move up and down. There was a
wall in front of him, a couple feet high where the witnesses are behind. He
would like lower himself so I couldn't see him then raise himself up. He would
start shaking his head no as if I was making a mistake, and he flustered me,
because I'm trying to remember specific events. He was acting very much like a
two-and-a-half-year-old child who has not had any Ritalin.
We've never really gotten
along well ever since Superman, but I was unaware that it was anything more
than difference of opinion on work. I never had any problems with John
personally, but obviously he had one with me. It could be because Luthor, which
was my creation, turned out to be more important and lasting than most of the
things that he had added to the mythos. I would hope to think that that's not
the reason. I'd almost prefer thinking that I had done something without
knowing it, because that would be really childish if it were just based on
things of that sort. I have no idea why. You'd have to ask him.
It was very hurtful. All I
can say is that I was terribly hurt and terribly bothered by it, and I'm sure
that people could understand that when all attention is paid to you on a court,
on the witness stand, and you're trying very hard to say your piece and answer
questions that are very difficult to answer, that decorum and civilization sort
of demands that the people in the room at least have a modicum of respect and
let the process be done. I was incredibly hurt, more than you can imagine. You
would have to have been there to know the effect of what John did, and I'm sure
he probably doesn't care because he did it. But it was the most hurtful thing
that has ever happened to me. And I've had people scream at me. But it's always
over something that I may have done or he may have done or whatever. This was
just hurtful beyond belief.
Conversely Wolfman
couldn’t fault Jim Shooter, who also testified for Marvel. “Jim Shooter, who I don't get along with in
any way, shape or form was also absolutely professional, and sat there
sphinx-like without trying to distract me or anything,” said Wolfman in the
same interview. “When it was his turn on
the bench, he said what he believed. I believe that most of it was incorrect,
but -- you know -- that's not the point. It's difference of opinion. John seemed to go out of his way to create problems.” In preparing this entry I couldn’t locate any
documentation from Byrne either admitting or denying Wolfman’s claim; if there
is any such statement(s) rest assured that I’d be more than happy to put his
response across.
At the time of the
trial, November 1999, Byrne had returned to Marvel after working at DC for a
number of years. Byrne was working on
the retrospective series, Spider-Man: Chapter One, a series that wasn’t that
well received, and in which Byrne re-told (or trashed, depending on who you
listen to) the early Stan Lee/Steve Ditko Spider-Man stories, bringing them
into the modern Marvel Universe. He was
also producing another ill-fated series, X-Men: The Hidden Years, which saw Byrne writing
and drawing the original Lee/Kirby X-Men.
In addition Byrne had relaunched another Lee/Kirby creation, The Incredible Hulk, and was the regular
penciller on the (also) relaunched Amazing
Spider-Man series. Unfortunately not
all of his work was critically well received and less than a year after the
Wolfman trial Byrne had left Marvel again in acrimonious circumstances, this
time seemingly for good, after the contentious cancellation of The Hidden Years. Returning to DC, Byrne worked on another
short lived series, Lab Rats, before
lending his skills to titles such as the Jack Kirby concepts The Demon, New Gods and, again, Superman. Despite his continued dislike for Marvel
Byrne still produces commission work featuring Marvel characters.
Wolfman went back to
work for DC Comics, where he remains, along with doing the odd piece of work
for other companies when the opportunity arises. No opportunity is open for him at Marvel
though. As he recounted in his Comic
Journal interview with Michael Dean, his card at Marvel was marked. “I brought a project to them this summer with
an artist attached,” Wolfman claimed, “which the editors loved and so did the
editor in chief. I was then told that the upstairs people wouldn't let them
hire me. I went, ‘OK. Can't we talk about it?’ And they said, ‘I wish we could.
We tried. We really would like to do this, but I don't think it's going to
happen.’ So I moved on.” Blade
eventually became both a trilogy of major motion pictures starring Wesley
Snipes and a television series, all of which made a decent profit for Marvel
Entertainment, but not for Marv Wolfman.
(In the coming weeks
I’ll be placing more testimony from this court case on this blog – watch this
space)
Note: David Fleischer
was acting for Marvel, Michael Dilberto was acting for Marv Wolfman.
DIRECT EXAMINATION OF JOHN BYRNE BY MR. DAVID FLEISCHER
Q: Your
Honor, the first witness we are calling is John Byrne. Before Mr. Byrne is
called to the stand, I would like to identify him Mr. Byrne was a freelance
writer and artist for Marvel between 1974 and 1980, and has since done work for
DC, Marvel, Dark Horse and Charlton. He is currently a fulltime employee of
Marvel under an exclusive contract.
Mr. Byrne will
testify with respect to the legends that were affixed to all checks that he
received for freelance work he did over the years, including in the mid'70s. He
will also testify with respect to a number of conversations that he had with
Marvin Wolfman concerning Mr. Wolfman's understanding with regard to the
ownership of rights in the work that Mr. Wolfman did for Marvel.
Mr. Byrne, you are
currently employed by Marvel?
JOHN BYRNE: Yes, I am.
Q: During
the course of your career, have you created any characters?
A: Yes,
many.
Q: Can
you give us an idea, in order of magnitude?
A: Ranging
up from support cast members, I would say between 150 and 175.
Q: Prior
to the time that you received your first freelance assignment from Marvel, did
there come a time when you wanted to work on Marvel's Fantastic Four series?
A: There
was a period in the mid1970s, up through 1974; Marvel was producing a series
under the heading of Giant-Size, so
it was - fill in the title -Giant-Size
Fantastic Four, Giant-Size Hulk. Those were quarterlies. They were not the actual
monthly series. I prepared on spec, I think it was a 38page Fantastic Four story to show to Marvel
in the hopes that I would see that published as one of the Giant-Size.
Q: After
having created that Giant-Size spec
piece, what did you do with it?

Q: What
ultimately happened with regard to that Giant-Size
spec piece you did?
A: They
didn't use it.
Q: Do
you have an understanding of who was responsible for the decision not to use
it?
A: Well,
the story I have been told from several different sources is that earlier in
that same day I had been introduced to Rick Buckler, who was the artist on the Fantastic Four. And in my usual endearing
way, I had introduced myself to him by saying, "Hi, I am John Byrne, I
want your job." The fact that I was walking around with a fully finished
issue of the Fantastic Four under my
arm probably gave him some indication that I was serious. And I am told he went
to either Roy Thomas or John Romita and said, "If this guy gets work, I
quit." So the decision was obviously based upon the guy they had versus
the untried guy who was trying to get work.
Q: At
your deposition, you testified -
MR. DILIBERTO: Objection.
Move to strike as hearsay, Your Honor. He was recounting a statement that
someone allegedly told him at a cocktail party.
MR. FLEISCHER: Your
Honor, it wasn't really being offered for the truth of what was asserted there,
but with respect to the witness' state of mind at the time.
THE COURT: I
will allow it.
MR. FLEISCHER: Do
you recall testifying at your deposition that at the time of this convention
yeti were uncertain as to whether Mr. Wolfman was the editor in chief or not?
A: I
was probably not uncertain at the time of the convention. But I was uncertain
at the time of the deposition.
Q: Has
your recollection been refreshed to any extent as to whether or not Mr. Wolfman
was the editor at the time of the convention?
A: Yes.
I was actually sort of blindsided by that question at the deposition, because
it had in my opinion nothing to do with this case. So I rather foolishly
allowed Mr. Wolfman's counsel to present facts, quote unquote, which I did not
question, suggesting that Mr. Wolfman was the editor in chief and if he was
indeed the editor in chief it would have been his job to reject the story. Now,
looking back, I realize of course that since it took place in 1974, Mr. Wolfman
could not have been the editor in chief and in fact it would have been Roy
Thomas.
Q: Did
you ever believe that Mr. Wolfman was responsible for the rejection of that
spec piece?
A: No.
Q: Did
you ever harbor any resentment toward Mr. Wolfman as a result of not having
that spec piece purchased by Marvel?
A: No.
Even when I thought he had rejected it.
Q: At
that convention, were you successful in getting any other work?
A: Yes.
I received work from Charlton Comics, regular work, which led to two series at
Charlton Comics. And that generated sufficient interest that by early 1975 I
was working fulltime at Marvel.
Q: When
did you receive your first freelance assignment from Marvel, apart from the
brief one?
A: Apart
from the eight pager. The actual assignment was probably late1974, because I
know I started work on it in January of 1975. It was to be the regular penciler
on a series called Iron Fist.
Q: Have
you ever heard the phrase "work for hire" used in the comic book
industry?
A: Yes,
many times.
Q: When
do you first recall hearing the term?
A: I
cannot actually say. I can't remember when I didn't hear it. I can remember
hearing it before I got into the business I mean we were always being cautioned
about it.
Q: How
was the term used when you recall hearing it at the outset of your comic career
-
A: It
was always presented to me as anything you do for the company the company owns.
MR. DILIBERTO: Objection,
Your Honor. Move to strike as hearsay.
THE COURT: Overruled.
MR. FLEISCHER: Mr.
Byrne, were you paid by check for the materials that you created for Marvel
Comics as a freelancer?
A: Yes,
I was.
Q: Would
you describe the check - that you received for the first assignment that you
had for Marvel in, I think it was 1974 - '75?
MR. DILIBERTO: Objection.
No foundation and lack of competence.
THE COURT: Overruled.
A: It
was what I assumed to be a standard bank issue check. It had, "Pay to this
guy," and an amount of money on it. There was a stamp down in the corner
of the signature; I think it was Stan Lee. I don't think it was decorated with
a picture of Spider-Man in those
days. Of course, on the back was the stamped -the legend that we all had to
sign.
Q: Do
you recall what color the legend was?
A: I
think it was red.
Q: Do
you recall what the substance of the legend said?
A: Pretty
much it said what I expected it to say. It confirmed what I had heard. It said
everything you do for the company the company owns.
Q: Do
you recall whether or not you ever received a check from Marvel for freelance
work done for publication by Marvel that was not stamped with that legend?
A: No.
That would have stood out. I would have noticed.
Q: Did
there come a time when the practice of legending the checks at Marvel was
discontinued?
A: I
think they discontinued it when they started putting essentially the same legend
on the back of the voucher. So by signing the voucher, you were signing the
agreement.
Q: Would
it be correct for me to say that you are well known in the comics industry for
your work with iconic tides?
A: Infamous,
I think would be a good choice.
Q: Would
you give the court an example of some of the tides „that you have worked on at
Marvel and at DC, indicating at which?
A: At
Marvel, I have worked on the Fantastic
Four, The Hulk, Spider-Man, The Avengers, Iron Man, She-Hulk, West Coast Avengers. It's quite a long list. At DC I have done Superman, Batman, Wonder Woman.
Q: Have
you ever introduced into any of those tides that you wrote for Marvel any
characters that you created?
A: Yes,
many.
Q: Did
any of those characters go on to be featured as title characters in their own
series or become principal or major characters in the series in which they were
introduced?
A: Yea.
There was a character called Sabretooth
that I co-created with Chris Claremont. He first appeared in Iron Fist, and he has gone on to become
very significant in the X-Men. I
believe he has had one miniseries, possibly more. While I was doing the X-Men, I created a Canadian superhero
group called Alpha Flight, which is
more than one character. That subsequently went on top of their own book.
Q: How
long did the Alpha Flight title run?
A: I
think the original series ran something like 50 or 60 issues. I did it for 28.
Q: Do
you have any financial interest in the success of any of the characters that
you have created for Marvel over the years?
A: To
the extent that Marvel pays an incentive, I suppose I could be said to have a
financial interest.
Q: When
do you recall Marvel instituting an incentive payment policy for creators?
A: I
think it was around 1983.
Q: And
could you just generally describe your understanding of the nature of the
incentive program?
A: The
general incentive is a percentage of the cover price after a specific number of
sales, when it was originally introduced. I believe it was four percent, which
was divided amongst the writer, the penciler, and the inker. In the case of Alpha Flight, I received an additional
one percent creator's royalty.
Q: Do
you have any ownership or proprietary interest in any of the characters or
stories that you have written for Marvel?
A: I
don't believe I do, no.
Q: When
did you first become acquainted with Mr. Wolfman, other than the brief meeting
you described?
A: It
was - well, I would have met him in 1974. And subsequently, on trips to New York and to the
office, he would have been one of the people in the various groups that I would
hang, out with.
Q: Have
you and Mr. Wolfman worked together on any comic book issues for publication by
Marvel?
A: Yes.
We did the Fantastic Four together
for a while. He was the writer and I was the penciler. I also did a Teen Titans, I think it was an annual or
possibly some kind of special that he asked me to write - to draw, rather. And
he was in the second seat when I was doing the reboot of Superman.
Q: I
am placing before you Marvel Exhibit 41. Did you work on this issue? Are there
any characters that appeared for the first time in this Fantastic Four issue # 211 that you drew?
A: Yes.
The character of Terrax, who appears
on the cover, though I didn't draw the cover.
Q: And
what input, if any, did you get from Mr. Wolfman, as the writer of this issue,
with respect to that character?
A: What
Mr. Wolfman told me at the time was that, I believe in discussion with, I think
he told me in discussion with Len Wein, he had realized that the heralds of Galactus, Galactus being a major villain of the Fantastic Four, the heralds of Galactus
had developed quite unconsciously a theme of being based on the four elements.
So we had the Silver Surfer, who was
based on water, we had a character called the Air Walker, who was based on air, and a character called Fire Lord, who was based on fire. And
Mr. Wolfman said he wanted to do a new Herald of Galactus who would be based on
the fourth element, earth. The idea being it would be a character who could
manipulate the earth, cause the earth to do whatever he wanted to by the force
of his will.
Q: Did
Mr. Wolfman give you any physical description of the character that would have
this power?
A: He
said "A big guy with an ax."
Q: Did
he tell you anything else about the way the character would look?
A: No.
Q: Who
created the look of the Terrax
character in this issue?
A: I
did.
Q: Do
you have an understanding as to whether as a result of your creation of the
look of Terrax you have an ownership
interest in this character?
A: Oh,
no, I don't.
Q: Do
you recall having any conversations with Mr. Wolfman concerning who owned the
rights to materials that freelance writers and artists submitted to Marvel for
publication in the 1970s?
MR. DILIBERTO: Objection.
Calls for hearsay.
THE COURT: Overruled
A: I
can remember several instances where I was in groups of people which included
Mr. Wolfman that we are talking about, various things, and the idea of creator
ownership and the discussions of same came up. And I remember three instances,
and most particular, in roughly chronological order, the first one would have
been in 1975. I was in New York
over the Thanksgiving weekend. Roger Stern, who is a writer and a friend of
mine, had been invited to Thanksgiving dinner at Mr. Wolfman's house. And he
brought me along as his date, quote unquote. And I was very new in the
business. And I was just absolutely overawed to be sitting there having dinner
with Mr. Wolfman and Len Wein and various other people. I asked a lot of
questions about how the industry worked. And I was given the caution to be
careful because the companies own everything you do, so be careful what you
create.
The second one would
have been when, I believe it was when Mr. Wolfman and I were doing the Fantastic Four, he contacted me. He
phoned me, said he had a science fiction series he was contemplating doing,
possibly for submission to Star*Reach, which was a small independent company.
It was an apocalyptic - sort of, barbarians living in the shadowy streets of New York - would I be
interested in drawing it. He expressed to me this was sort of a partnership,
that we would co-own this. It was very different from working at Marvel,
because at Marvel, of course, you didn't own anything.
The third, there is a
little back story to this, if you don't mind. I was at a convention in New York. We were all
sitting around at a table at the convention, talking about various things. It
approached noon. The question of what to do about lunch came up. People said
"We can get pizza, we can go to Brew Burger, we can get McDonald's."
Somebody said, "There is a little deli across the street. We can just go
get a bagel." And I said, "I never had a bagel." Mr. Wolfman and
Mr. Wein were utterly astonished that I had never had a bagel. They practically
physically transported me across the street to this deli and bought me my first
bagel, which was an onion bagel with cream cheese.
And it was one of
these very chichi, very modern delis with the tall, skinny tables and stools.
And the three of us sat at one of these tall, skinny tables, and we talked
about all kinds of stuff. One of the things that came up was Steve Gerber was
engaged in at that point what I come to think of as early sabre-rattling of
whether he owned Howard The Duck. Len
and Marv together expressed they were very interested about what Gerber was
going to do about that, especially if he took it to trial, because how could he
have a case, since we all know the companies own everything.
Q: Did
there come a time when you were hired by DC Comics to revamp the Superman character?
A: Yes.
Q: How
did you come to be hired by DC to do that?
A: Subsequent
to the release of the Superman movie
with Christopher Reeve in 1978, I had been very vocal - I don't keep my
opinions to myself- I had been very vocal about how I thought DC was
mishandling Superman. And in 1985,
for no particular reason, I decided to go off contract at Marvel. And Dick
Giordano, who was the editor in chief, seemed to pick up that almost telepathically.
It seemed almost at the moment I made the decision, he was on the phone calling
me, saying, "OK, we are going to revamp Superman."
Q: Mr.
Giordano at the time was editor in chief of - ?
A: DC.
He said, OK, put your money where your mouth is. So I submitted what I called
my list of unreasonable demands, which was about 20 things I wanted to do with Superman. Other people such as Steve
Gerber, Frank Miller, I believe Elliott Maggin, had submitted their proposals.
Mine was the one DC picked. They said that one of my demands was in fact
unreasonable, but the rest of them they liked and they said, "OK, here's
the contract"
Q: Was
Mr. Wolfman involved to any extent in the revamping of the Superman character or the Superman
hook?
A: Not
at first What happened was, DC wanted to do three Superman monthly tides. Superman,
Action Comics, and a team up book
that was at that point untitled, a teacup where Superman would team up with a different superhero every month. I
immediately realized that doing three monthly Superman titles would cause me to burn out, no pun intended, to
burn out in about a week and a half. So it was agreed that someone else would
obviously have to do one of the three books. And it was originally put forth
that they would do Action Comics, the
non team up book. Some time after that, Andy Helfer, who was the editor, called
me up and said he was thinking of offering the job to Mr. Wolfman, did I have
any objections. And I said, "No, I had worked with Marv in the past and he
had always been very friendly." That seemed fine. Shortly after that, Marv
got in touch with me and we agreed that he would take the second seat.
Q: Did
Mr. Wolfman make any suggestions to you with regard to the treatment of the Lex
Luthor character?
A: Yes.
He had a, what would be a good way to describe it - a springboard idea for
Luthor. He called me. He said that he had been offered the second seat. He
asked me if I had had any thoughts on Luthor. At that point I hadn't started
any physical work on the book at all. I said, "No, I was still kicking
stuff around in my head with Krypton and Smallville and Metropolis, and all
that other stuff"
He said he had got
what he called a fix of Luthor that he had in mind for a couple of years that
he sort of just developed on his own, and he wanted to tell it to me, on two
conditions. The first condition was that if indeed I liked his idea, we would
use the entire idea precisely as he presented it to me, or he wouldn't take the
second seat. And if he didn't take the second seat, I had to promise that I
would not use any part of his fix for Luthor. That seemed perfectly reasonable
to me. So I agreed to that. And he presented to me with sort of a little story.
I remember exactly what he said. He said, quote, "Outside Metropolis, there
is a mountain. On the top of this mountain in his fabulous Xanadulike estate
lives Lex Luthor, the world's richest man, and his mistress, Lois Lane. You
see, she is drawn to power," close quote. And I immediately said,
"No, that's not what I want to do with Lois, that is much more of a fix of
Lois than it is of Luthor. I guess we won't be working together." And Marv
said, "No, you don't have to use that part," which of course
surprised me. And I said "OK." And I said the part of Luther as the
world's richest man; let me see what I can do with that. Wolfman agreed to take
the second seat and do the second title.
Q: No
further questions. Thank you.
CROSS
EXAMINATION OF JOHN BYRNE BY MR. MICHAEL DILBERTO
Q: Just
to pick up where you left off about the Superman
character, wasn't Marv already writing Superman
when you came on board at DC?
A: He
had written Superman prior to the
reboot.
Q: Wasn't
Marv Wolfman's version of the reboot bought out by DC?
A: According
to your associates, I was informed that Marv's version of Luthor was bought out
by DC. I have no other evidence of that.
Q: Weren't
you forced to use the version that Marv Wolfman had created at DC?
A: Forced?
No. It was my choice.
Q: You
say that the incentives came into effect at Marvel, did you say in 1983?
A: I
believe it was '83.
Q: Yet
you created Alpha Flight in, what was
that, 1979?
A: 1977,
'78, '79, somewhere in that range.
Q: Didn't
you specifically create that character on royalty incentives?
A: No.
It is not a character. It was group of characters.
Q: Did
you create that group to earn incentives?
A: No.
Incentives didn't exist when I created the group.
Q: Just
about your background: Did you graduate from high school?
A: I
have a high school leaving diploma, which is something they give you up in Canada
when they want to get rid of you.
Q: But
you didn't graduate from high school; is that right?
A: It
qualifies as a graduation. Technically, it isn't.
Q: When
Mr. Fleischer asked you about what characters, the iconic characters you worked
on at Marvel, or other places, you had mentioned Superman, Fantastic Four,
Spider-Man?
A: Yes.
Q: So
it's fair to say that you are generally known as somebody who revamps the major
iconic characters that have already been created by other creators?
A: Some
I revamp. Some I have merely worked on. I like playing with the old toys.
Q: In
fact, in your opinion a character is not a real character unless someone like
Jack Kirby creates that character?
A: No,
that's not true. That's not I what I said. I said that Alpha Flight were not real in my mind because they weren't created
by Stan Lee and Jack Kirby. That was specific to Alpha Flight.
Q: But
your preference is to work on pre-existing major iconic characters created by
other persons other than yourself?
A: It
would depend on the circumstance.
Q: Would
you rather work on Alpha Flight or
the Jack Kirby character?
A: Of
those two, I would rather work on a Jack Kirby.
Q: It's
fair to say that Jack Kirby characters are pre-existing iconic characters?
A: Yes,
indeed. But if you said Devil Dinosaur
or a character I created myself, I would say a character created myself. Devil Dinosaur is a character created by
Jack Kirby.
Q: You
have earned over ten million dollars at Marvel?
A: That's
probably fair.
Q: If
you had a chance that you would have to create your own character that wouldn't
earn any money and a pre-existing iconic character for which you could earn ten
million dollars over 20 years, would it be fair to say you would rather work on
a character of someone other than yourself?
A: If
we are doing it on money, the largest royalty I have ever received was for Alpha Flight.
Q: During
your career, you earned $20 million from others than Alpha Flight?
A: Right.
I should point out I did not earn ten million specifically from Marvel. I would
say ten million probably in the course of my entire career. I have made four or
five million doing the Next Men,
which I created to own at Dark Horse.
Q: You
worked also at DC on other existing, pre-existing iconic characters?
A: I
like working on the iconic characters, if that is what you are going for. Yes.
Q: We
don't dispute that. Between Marvel and DC where you were working, $20 million
is a fair assessment?
A: You
said ten.
Q: Ten
million over 20 years?
A: Ten
million over 20 years is probably fair.
Q: How
much of that ten million is Marvel? Five or six or seven million?
A: Yes.
Well, again, it would be hard to break it down. I made a lot of money doing Superman. That wasn't for Marvel. I
probably made a couple million dollars doing Superman.
Q: Let's
look at Marvel. Five or six or seven million?
A: Five
maybe, over the full 25 years of my career, I probably made five.
Q: As
Mr. Fleischer asked you, you are still working at Marvel right now?
A: I
am currently working at Marvel, yes.
Q: In
fact, you have a new book you are working on right now, isn't that right, at
Marvel?
A: Yes.
Q: So
you have projects in development right now at Marvel?
A: It's
beyond development. I have done two issues.
Q: Do
you remember, at your deposition that Mr. Askarieh conducted there was
discussion about the character Alpha
Flight?
A: Characters
Alpha Flight. It's a group.
Q: You
were asked if you owned the character Alpha
Flight. You didn't see the distinction at your deposition. But the question
was, "Do you own that character Alpha
Flight?"
A: I
don't recall your associate referring to Alpha
Flight as a character. If I heard him saying character, I would have
corrected him. It's at least eight characters.
Q: I
will read from your deposition then. The question was:
Do you have any ownership
interest in the Alpha Flight?
Answer: No.
Then you referred to an interview that you
gave -
A: May
I point out he did not say character. He merely said the title.
Q: There
was a reference to the Comics Interview, #25, and the question was: "You
created Alpha Flight and the X-Men but if you were to create new
characters would you want to own them?" And your answer: "Well, I partially own Alpha Flight."
A: Yes.
That was my understanding at the time I gave that interview.
Q: When
was that?
A: I
believe that was 1985.
Q: During
your deposition in 1999 you said you weren't sure if you owned rights to the Alpha Flight?
A: Yes.
We have an unfortunate tendency in the comic book industry to bandy around
terms that we don't really use correctly. "Creator" is one of them.
In that case, I was using "ownership" incorrectly. I was interpreting
the one percent creator's incentive that I was being paid as representing some
kind of ownership. Subsequently, I have come to realize that that was not the
case. In 1985 I was confused.
Q: Let
me ask you this, a yes or no answer: In 1985, you were unsure if you owned
rights to Alpha Flight. But after
being asked to be a witness in this proceeding, in 1999, now you know you don't
own rights in Alpha Flight. Is that a
fair statement?
A: No.
Q: Why
not?
A: Because
I did not come to that conclusion as a result of being asked to testify in this
hearing, which is the way you phrased the question. I came to that conclusion
quite a long time ago.
Q: At
your deposition, it was asked, "Is it your understanding that if you were
going to create a new character, would you be entitled to receive money for
merchandising, such as toys?" Page 23, Line 5: "At that time when
that interview was given the explosion of comic characters released for toys
was just starting out. We had no real sense of where it was going to go or what
form it was going to take."
A: That
was my understanding.
Q: Was
the concept of comic characters being released for toys a new concept?
A: No.
But it was beginning to be exploited more than for a few years, especially for
toys.
Q: What
period of time was that exploitation beginning?
A: I
would say what we think of now as action figures were really just starting to
appear around 1985, 1984, somewhere in that range. I wasn't paying that much
attention to the toy market in those days.
Q: What
about use of characters for, say, motion pictures or television?
A: There
hadn't been very much of that at all. The Superman
movies, a couple of Marvel movies on TV that have not been very successful.
Q: What
was the first use of characters for film, to your knowledge?
A: My
goodness, I wonder. That would probably go back to the serials of the 1930s,
'30s and '40s, possibly.
Q: So
as early as the 1930s comic book companies have been utilizing comic book
characters for film?
A: Yes.
Q: To
the present day. Is that a fair statement?
A: Off
and on, yes. There were huge droughts where nothing happened.
Q: Were
comic book companies using characters for television in the 1930s or after?
A: Not
in the 1930s, no. The first time I saw a comic book character on television
would have been Superman, which would
have been, for me, in 1956.
Q: Now,
I know most people are passionate about this industry. I take it as a kid you
were a big fan of the Fantastic Four?
A: Absolutely.
Q: You
bought your first issue of Fantastic Four
in 1962?
A: Yes,
Q: That
was the first Marvel comic you ever bought. Right?
A: Yes.
Not the first one I read, but the first one I bought.
Q: Mr.
Fleischer asked you about that spec you wrote about Fantastic Four. The purpose was to obtain regular employment at
Marvel in the Fantastic Four series?
A: To
obtain regular employment at Marvel, but not on the Fantastic Four. The Fantastic
Four was Marvel's flagship title. I did not expect to walk in as a
neophyte, a new person in the industry, and be handed the flagship book.
Q: In
your deposition, you stated that you thought Mr. Wolfman was the editor in
chief at the time of the submission at Marvel?
A: As
I said earlier, I allowed your associate to lead me on that. If I had taken a
moment to think, I would have realized that since it took place in 1984. Wolfman
could not possibly have been editor in chief.
Q: 1974?
A: 1974,
excuse me. I am trying not to be as old as I am.
Q: And
then after the question of, when you answered yes to, did Mr. Wolfman turn down
your submission, the next question was, at the same page: "Did you like that?" Is that an
accurate statement?
A: One
doesn't.
Q: We
don't dispute that. Now, I believe you testified at trial just now that there
were three occasions when Mr. Wolfman told you that Marvel owns everything?
A: Three
that I remember, that were addressed more or less directly to me.
Q: But
at your deposition you said you could only recall one clearly?
A: At
that point I could only recall one. Obviously, I haven't spent a great deal of
time prior to the deposition reviewing the effects or the events. I had no idea
what I was going to be asked at the deposition.
Q: Have
they discussed your testimony for today?
A: We
have discussed testimony.
Q: Did
that discussion refresh your memory that there were three occasions?
A: No.
Actually, it was not discussion with the lawyers that refreshed my memory. It
was fellow professionals. Specifically, Roger Stern.
Q: Are
any of those professionals sitting in the courtroom as witnesses for Marvel as
well?
A: No.
Q: Since
your deposition, you have changed your testimony on that issue. Now, when these
alleged statements were made by Mr. Wolfman that Marvel owns everything, you
weren't working with Mr. Wolfman at that time; isn't that right?
A: No,
I wasn't working with Marv.
Q: So
this statement would not have occurred in the context of him being a Marvel
representative or any working relationship that you might have had with Mr.
Wolfman at that time; isn't that right?
A: No,
no. It was not a working relationship, no. It was merely, you know, people
talking to people.
Q: And
you never saw a check that Mr. Wolfman signed with any legend on the back of it
allegedly giving rights to Marvel; isn't that right?
A: I
have never seen a check that Marv has signed, no. He has probably never seen a
check I signed.
Q: Today
as you sit here, do you have any ownership interest in Alpha Flight?
A: No.
Not in the way the term is being used here.
Q: Well,
how is the term being used here?
A: In
the sense that I could take those characters somewhere else if I wanted to.
Q: What
ownership do you have aside from that aspect of ownership interest in Alpha Flight?
A: Only
in the sense that I would be paid a creator's percentage if the book was to be
published again and exceed a certain sales number, which really probably does
not qualify as ownership.
Q: So
you have an ownership interest in royalties then; is that right?
A: You
are really talking in legal terms that I don't understand. The best I can say
is, if Marvel was to do an Alpha Flight
series that sold in excess of 100,000 copies, I would say a one percent
creator's royalty on those sales.
Q: Well,
then, following that train of thought, if the Alpha Flight were used for motion pictures, you would receive a
royalty; isn't that correct?
A: Yes.
Q: Now,
you stated that you remember seeing legends on backs of checks that you
received at Marvel. And your quote, when Mr. Fleischer asked you what that
legend was, you said, "everything I do for the company the company
owns?"
A: Yes.
Q: Was
that the actual legend?
A: Of
course not. He asked me what my understanding of it was. He didn't ask me to
quote it. I couldn't quote the legend.
Q: You
were shown Marvel Exhibit 1; the vouchers. When did you first see these
vouchers?
A: Let's
see. The voucher has changed a couple of times. So I couldn't swear to exactly
when I saw that particular form.
Q: So
you have no knowledge as to when Marvel used this particular voucher?
A: Well,
I notice that one is dated 1991. That sounds about right.
Q: This
particular voucher would not have been in existence prior to 1991. Is that
right?
A: It
may have been in existence in 1971, for all I know. I don't remember the exact
form.
Q: You
don't know when this Exhibit 1 was used at Marvel?
A: I
don't know when that particular form of the voucher began to be used, if you
are referring to the front. No, to be honest, I would have to say I cannot give
a specific date, of when that started.
Q: Then
I believe you testified earlier that even this form has changed over the years
at Marvel?
A: Yes.
The vouchers did not used to have a legend on the back because the legend was
on the checks.
Q: So
there was a time when there was no legend on a voucher?
A: On
the voucher, because it was on the checks.
Q: You
have referred to yourself as "a cog in the machine at Marvel"?
A: I
have indeed.
Q: And
you would probably call yourself a company man?
A: Yes.
I have no problem with that. I believe corporate loyalty is a good thing. You
are loyal to the company that you work for.
Q: And
you are loyal to Marvel, of course; isn't that right?
A: When
I am working for Marvel, I am loyal to Marvel, I suppose, yes.
Q: And
you are working for Marvel right now, aren't you?
A: I
am indeed.
MR. DILIBERTO: No
further questions, Your Honor.
JOHN BYRNE'S REDIRECT EXAMINATION
MR. FLEISCHER: Would
your notion of loyalty, Mr. Byrne, cause you to testify falsely?
A: No.
There is a difference between loyalty and ethics.
Q: The
arrangement you had for incentive payments on Alpha Flight arise pursuant to what kind of an arrangement?
A: If
I am understanding the question, when Alpha
Flight got its own book, when they became their own tide after having
appeared in the X-Men, Jim Shooter,
who was editor in chief at Marvel at the time, suggested that I create a few
new characters. And I created two new members of Alpha Flight and two secondary teams, Beta and Gamma Flights, so
that I could be assured creator ownership under the new deal.
Q: So
when you originally created the Alpha
Flight characters that were part of that team, if you will, the incentive
policy at Marvel didn't exist; is that right?
A: No.
Q: Then
when the policy came into effect, you created new characters in Alpha Flight?
A: Yes.
Q: And
the policy, therefore, applied to those characters?
A: Yes.
Q: No
further questions, Your Honor.
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